Assassin's Creed Revelations
Where I think the story feels the most important is the conduit messages from Ezio to Desmond. I think a lot of people, Ubisoft's writing in future being the main reason why, forget that the historical portion was meant to feed the modern day. They worked in tandem, not as opposing forces
Overly Dramatic Review in One Sentence
The short conclusion to the story of Ezio as he continues to be a conduit for the Precursors to Desmond.
The Actual Review
Game time:
PC: 12 hours
Xbox: 40 hours
Gameplay
///NOTE About Mods///
I did not install any mods for this. I started to, but the mods I was using previously only made my computer work extra hard for no visual benefit.
So for the first time in the series of games, I had actual issues with a game. I wasn’t able to find a community patch that wasn’t linked to another mod, which I already commented about above. I also had more crashes, but most were able to clear after just restarting the game. The exception to that is the Shahkulu fight. It was completely unplayable. So to google I went and I found the below fix.
For Shahkulu Fight
i) Run AC: Revelations until you get to the main menu.
ii) Ctrl+Alt+Del to get Task Manager. Go to the 'Details' tab and right-click on ACRSP.exe, select "Set affinity".
iii) Uncheck all boxes except CPU 0.
iv) Load up your fight and finish it - with about 20% of your regular frame rate. Thanks, Ubisoft.
There were also some parts that just don’t work. When Ubisoft removed the multiplayer, which is a sin of itself as it was one of the most unique multiplayers of all time, they also removed the ability to do one of the DLCs, the lost Library, and a major part of the story, Desmond's Journey. This takes place in Animus Island, but it will just load indefinitely. You supposed can fix it with some changes, which I have linked here.
Ok, lets talk about the actual playing. The movement is identical to Assassin's Creed Brotherhood which a little more fluidity in the climbing. They did this by allowing Ezio to chain together the reach using his momentum to go a little higher. Between that and the true chaining of kills makes this game the same, but completely different. The weapons, armor, skills, are all basically the same.
There are a few elements that feel like the Leonardo missions in the previous game, with them being just as frustrating from a control standpoint. Then after that the rest of the game feels good. The puzzles for the books are fun and I like the story they bring.
I almost forgot about the tower defense game that is built into this. I honestly only did the required mission for it and then never did it again. There isn't any point to it and it is a time waste honestly.
Graphics and Sound
As this wasn't the graphic engine, the game looks the same. The city feels a little dead. The people all say the same thing, so the sounds feel like a 90s techno beat where it just won't end.
Unfortunately, there wasn't much more to this. The opening video is still one of the best opening videos you'll ever see. I mean even without people using AI to crank it to 4k graphics, it is still fun to watch and a beautiful piece of art.
Story and Characters
The story is both bland and exciting. I don't understand why Constantinople or Istanbul, choose your preferred name for this time period, was the setting other than maybe the Pollo family went there? I understand it is the crossroads of Asia and Europe, but in the previous game there was no real reference. Actually, I think there might have been a single line in Assassin's Creed Brotherhood about it. Either way, the characters here just do not resonate. I can't tell you the name of the dude you meet when getting off the boat. No clue.
I do like the mix Ezio and Altair story telling flipping back and forth through time. Setting up why the Assassin's no longer have a headquarters and what happened to them from the castle in Assassin's Creed to having to rebuild in Assassin's Creed II.
Where I think the story feels the most important is the conduit messages from Ezio to Desmond. I think a lot of people, Ubisoft's writing in future being the main reason why, forget that the historical portion was meant to feed the modern day. They worked in tandem, not as opposing forces and this is the perfect game to explain that. Ezio knows that there is something bigger than himself between both talking to the Precursors and leaving messages to Ezio.
My Rating
The bad guys are forgettable, the difference between Assassin's Creed Brotherhood and this game are non-existent, and of course for a 16-year-old game there are some gameplay issues. However, the story is critical for series so it is hard for me to write this game off. I think the issues with the game are more tolerable because it is only about 12 hours of total gameplay. If you did everything it would be no more than 20 hours. However, it is forgettable. So I am going to call this a "worth a playthrough."
Parental Rating
This game is about assassinations. There is little to do beyond that. There is little story about family which was such a big deal in the previous games and so it is hard for me to say that there is anything that my parents, Mom especially, would really appreciate about it.
| Enjoyment | Story | Gameplay | Sex | Violence/Blood/Gore | Repeatability |
|---|---|---|---|---|---|
| 🟨 | 🟩 | 🟨 | 🟩 | 🟨 | 🟨 |
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| Game Name | RAWG ID |
|---|---|
| Assassin's Creed Revelations | 4358 |